Game can only be played on desktop as touchscreen controls have not been added...
Roll With It is a 2D platformer rage game where you control a heavy stone ball, navigating a challenging world filled with tricky obstacles to reach the top.
I developed this game using the Unity game engine as part of a college assignment for my course. Given that we only had six weeks to create it from scratch, including conducting research, I am incredibly proud of what I accomplished.
One aspect I am particularly proud of is the implementation of certain game mechanics, such as player movement and jump cooldown. As this was my first time developing a game in Unity, creating the character controller was a significant challenge. It was a complex process that often left me stumped when bugs arose. Despite these hurdles, I managed to achieve the intended result, and the experience taught me a great deal about problem-solving and game development.
Overall, while I acknowledge that the final product has room for improvement, I view this project as a valuable learning experience. The knowledge and skills I gained will undoubtedly help me in future projects, and I’m excited to apply them moving forward.
GAMEPLAY
Jake Brotherton is responsible for creating and managing all assets used in the game, with the exception of those listed below.
Programs & Software Utilized:
External Assets: