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One More Day To Die is a stealth-action spy game where you infiltrate multiple sites owned by Adrian Crow, in search of clues and intel surrounding a biological weapon that is rumoured to be in development. You must fight your way through guards, avoid detection, and escape with as much information as possible.
I created this game using the Unity game engine as my final project at Northbrook College. This project allowed me to demonstrate the skills and knowledge I had developed over the last three years of studying game development, such as programming, audio production and 3D modelling.
The project also gave me the opportunity to explore and implement mechanics that I had not previously worked with, including ragdoll physics, animation systems, interaction mechanics, and inspection systems.
Throughout my time studying game development, I became much more confident in planning projects and estimating how long tasks would take. My time management improved significantly compared to previous projects, which allowed me to include a large amount of content within the limited development time.
Overall, I am very proud of what I was able to create and had a great experience throughout my years at Northbrook College. This project reflects not only the technical skills I developed, but also the teamwork, communication, and project management skills I strengthened along the way.
RELEASE TRAILER
GAMEPLAY
Jake Brotherton is responsible for creating and managing all assets used in the game, with the exception of those listed below.
Characters voiced by Jake Brotherton (Announcer, Adrian Crow, Additional Voices), Sammyy Stevenson (Ella Raven, Additional Voices)
Playtested by Zak Varkki, Jacob Cepauskas, Sammyy Stevenson, Luke Brotherton, Will Marshall
Programs & Software Utilized:
External Assets:
PSX MEGA PACK - Pizza Doggy: https://pizzadoggy.itch.io/psx-mega-pack
Demo City - Versatile Studio: https://assetstore.unity.com/packages/3d/environments/urban/demo-city-by-versatile-studio-mobile-friendly-269772
Unified Blur - Luka Kldiashvili: https://github.com/lukakldiashvili/Unified-Universal-Blur
LowPoly Models - @Quaternius: https://quaternius.com/packs/animatedmen
Audio SFX sourced from freesound.org: https://freesound.org